Account Management
 COMPETITION RULES
 
USA Ultimate Official Rules of Ultimate, 11th Edition will be in effect.
In addition, per the 2017 USA Ultimate College Season Guidelines:
End zones will be shortened to 20 yards in depth
Contact Call – If contact occurs between the thrower and the marker that would constitute a foul under XVI.H.3.a, but the thrower does not release the disc, "contact" may be called. Play does not stop, and the marker resumes the stall count at "one." Other than resetting the stall count to "one" after the first instance, the contact call is treated as any other marking violation. The marker may contest the "contact" call by calling "violation," which stops play. If the thrower calls "contact" after beginning the throwing motion and subsequently releases the disc, it is treated as if the thrower called "foul."
All games to 15, point cap at 17.
Half-time is 10 minutes.
Each team has two timeouts per half.
Regardless of how many timeouts a team has used before overtime, during overtime, each team has one timeout.
Overtime: A game is in overtime if tied at one point less than original game total (e.g., in a game to 15 goals, overtime occurs when the score reaches 14-14).
Hard time-cap goes on at the end of the round time on the schedule. Game is over at the end of the point in progress, unless tied. If tied, play one more point.
Soft time-cap goes on 20 minutes before the hard cap. Add two points to higher score after first score after soft time-cap. Game ends when first team reaches the new game total, or when the first team reaches 15 or more while ahead by at least two points, whichever comes first.
Caps do not affect timeouts.
Hard caps will not be used for finals games.