Account Management
Austin Tindall Field Map:
AustinTindallFieldMap
Mixed competition will be held on 9a, 9b, and 8a (From left to right on the map).
 
Before games, captains flip for:
-Shirt color
-GenZone
-Starting end zone OR pulling/receiving the pull
 
Pool Play:
Games to 13
Round length is100 mins
Halftime cap at 40 mins
Soft cap (+1) at 70 mins
Hard cap at 80 mins
2 timeouts per half
Halftime is at least 5 mins and at most 10 mins long
Timeouts are allowed in soft cap and hard cap
 
Bracket play: Games to 15
Round length is 120 mins
Halftime cap at 50 mins
Soft cap (+1) at 90 mins
Hard cap at 100 mins
2 timeouts per half
Halftime is at least 5 mins and at most 10 mins long
Timeouts are allowed in soft cap and hard cap
 
Updated Cap Guidelines: Overtime rule and win by 2 no longer exist. First team to 13 (pool play) or 15 (bracket play) wins unless changed by soft and/or or hard caps.
 
Soft cap: Finish the current point, then add one to the higher score and play to that but do not exceed the original game score(13 or 15). Waiting on the line is part of the current point. Timeouts are allowed in soft cap provided you have remaining timeouts from regulation.
 
Hard cap: Finish the current point. If tied, play one more point. If not tied, team with more points wins. Timeouts are allowed in hard cap provided you have remaining timeouts from regulation.
 
Halftime Cap: Halftime cap works just like soft cap. At the halftime cap horn, play continues until the current scoring attempt is completed. If, after the current scoring attempt is completed, the halftime target has not yet been reached (7 in a game to 13 or 8 in a game to 15) by one team, one is added to the higher score and the resulting number is the new halftime target. Make sure after taking halftime your teams properly switch endzones as from the start of the game.
 
TIMING NOTE: There will not be observers to keep teams to 70s/90s for timeouts and/or between pulls after scoring. Please do your best to respect USAU's guidelines for timeouts and time between pulls during gameplay.