Account Management

2020 Fall 4s

City: Arvada
Date: 11/14/2020 - 11/15/2020
State: CO
Boy's Division Schedule
Men's Division Schedule
Women's Division Schedule

This event is not accepting registration anymore.

The Women's and U20 Open divisions will be now played at East Boulder Community Center and Manhattan School of the Arts

The Men's division will be played at ThunderRidge High School in Highlands Ranch. 

Tournament Details

Divisions: Definitely: Club Men's & Women's and Youth U20 Open
Tournament Directors: 
Jeff Berget, Ben Fletcher, Bob Krier, and Jimmy Donnellon

EVENT INFORMATION:

We will be having a Captain's Meeting at 9:30a at Tournament Central with all first round of games starting at 10a.

We will require all players to submit a health screening within 18 hours before the start of the event (Friday evening - Saturday morning). To limit gatherings at the water stations, we recommend players bring more water than normal, even as much for themselves as they expect to need for the day - no sharing water bottles. 

Please make sure to download the USAU App (iOS - Android) before Saturday.
 
We will have a trainer there early

Rosters: 10 players per team maximum on the roster. The facility does not allow spectators at the adult event.

Contact the TDs

Field Maps

Men's

Women's 

U20 Open

Additional Safety Precautions

  • All participants and staff must follow the CDC good hygiene practices:
    • Use hand sanitizer, disinfectant wipes, or no-rinse soap.
    • Avoid touching your face.
    • Sneeze or cough into a tissue or the inside of your elbow.
  • Athletes, organizers, and coaches will NOT participate if they feel under the weather, sick, or have come in contact with someone that may be sick. 
  • We will have an alcohol-based hand sanitizer (with at least 60% alcohol) and handwashing stations for all participants to use regularly throughout the event.
  • All players, coaches, and spectators are required to use a face covering (i.e. mask, a bandana, or other material covering mouth and nose) as much as possible.
    • Players may call "injury" timeout if they are having difficulty breathing due to the face-covering or if a player continues to not use a face-covering and has been warned more than twice.
  • All players, coaches, and spectators should practice social distancing of 6 ft. wherever possible and activities that are not conducive to the required 6 feet of physical distancing will be limited throughout the day.
  • Regularly disinfect discs and frequently touched objects and surfaces - we recommend starting each game with a "clean" disc. 
  • Space player equipment accordingly to prevent close contact.
  • No Handshakes or group celebrations and spirit circles

If you have any questions, please contact the Tournament Directors

CONTACT

 

 
Health, Safety and Liability Requirements - Please make sure to understand, follow, and communicate/share these requirements with all participants.
Tournament Medical and Inclement Weather Plan - Specific safety information for this event
 
Youth Participation Requirements - These requirements must be followed for any event that involves a participant under the age of 18. This includes the requirement for a rostered chaperone.
 
Spirit of the Game
 
 
Rostering Requirements - All event participants must have a current waiver & membership and be rostered through the USA Ultimate rostering system in order to participate. 
 
 
For USA Ultimate membership account access issues, contact info@usaultimate.org.

Event Type:
Sanctioned Tournament - Sanctioned Recreational Tournament
Contact:
Jimmy at jimmy@altitudeyouthultimate.org
 Game Format - Times & Scoring
  • Teams play a "first to win two games" in one round 
  • 60-minute rounds with the first two games played to 5 and a tie-breaker if needed to 3. 
  • 20-minute time cap for each game to 5 - with the 2nd game going to the 40-minute mark of the hour
    • Teams are encouraged to start the 2nd or 3rd game as soon as possible 
    • 5-minute max between each game 
  • The third tie-breaker game is to 3 with a 10-minute cap 
    • The 3rd game is not required to be played if one team wins the first two games.
  • Between points: 45 seconds for O then additional 15 seconds for D (60 total seconds between points) 
  • Flip a disc at the beginning of the round to pick Offense or Side, then Mirror to start the 2nd game
  • If a third game is required, we have new rules for determining the choice of Offense or Sides for that game.  In this case, the team with the better point-differential from the first two games gets to choose Offense or Side.  If the first two games ended with the same point differential, then the team that won the first game gets to choose.
    • Example 1: If Team A won the 5-2 and Team B won 5-3, then Team A (+1) gets choice.
    • Example 2: If Team A won the first game 5-4, and Team B won the second game 5-4, then they both have the same point differential.  In this case, Team A would get to choose based on winning the first game.
  • One timeout per game per team.
Special 4v4 Rules
  • In general, we play with all of the same rules as we’re accustomed to with 7v7.  If something here doesn’t override those rules; default to them.
  • The Stall is to 7 (rather than 10), starting with "Stalling One".  A stallout occurs on the first utterance of the "S" in "Seven" (rather than the "T" of "Ten").
  • For a Contested Stall, the stall count will come in at 5, saying "Stalling 6").  Note: this is just "back 2", like the 7v7 rules.
  • For all Violations or Fouls that occur with the Stall Count above 3 - if the stall count would come in above 3 when restarting play, the stall count will instead come in at 3 (saying "Stalling 4")
    • As an example, we know that if a Pick is called when the stall-count is at 8, play will resume with the stall count dropping to 5, so the marker starts with "Stalling 6".  Here we’re just replacing 5 with 3, for all rules involving the stall count for travels, picks, fouls, etc…
    • So if a Pick is called when the mark had already uttered "Five", then play would restart with the stall at 3, saying "Stalling 4".
  • Each point starts with a Pull, and like 7v7: Offense should have one foot on their end-zone line, and the Defensive players should be behind their own end-zone line when the Pull is released.
  • However, the Brick rule is changed.  For 4v4, if the pull lands out-of-bounds, orif the pull lands in-bounds but rolls out of bounds - the offense must take the disc at the Brick Mark.  The offense does not have the option to pick up a disc that has touched out-of-bounds, they must walk the disc to the Brick Mark before starting play. 
    • Special Note: In the case of a pull that leaves the playing field proper immediately after leaving the puller’s hand, and never comes back into play - the starting point is still the Brick Mark.  The offense does not have the option to put the disc in play where it last left the playing-field proper.
  • The Brick Mark is centered on the field, at the Midfield mark on the field - so half-way between the two end-zones.
  • Field size: 53 yards total, 37-yard field proper, 8-yard end zones, 25 yards wide.
Score Reporting
  • Use the USAU App (iOS - Android) to enter the number of games won
    • Open the App >> click Events >> Click 2020 Fall 4s >> Click Your Division >> Click View Schedule & Scores >> Click the Pencil to Update the Score
    • There are issues with score reporting using the USAU iOS App so please use an Android device or submit through a mobile browser if on an iPhone.
  • Text the individual game scores
    • U20: (720) 347-1934
    • Women's: (313) 622-5445
    • Men's: (989) 854-3337
      • Example: 
        • Team A (your team in this example) wins the first game 5-3
        • Team B wins the second game 5-2
        • Team A wins the tie-breaker 3-2
        • You input into the USAU app the score 2-1
        • You text: Team A 5-3 over Team B, Team B 5-2, Team A 3-2