Account Management
 
Saturday Rounds 1-3
Clipped Pools and Crossovers:
Games to 13 
Halftime Cap at 40 mins (halftime is 7 minutes)
Soft Cap (+1) at 80 mins
Hard Cap at 95 mins
Round Length 105 mins
Time outs: 1 per half plus one floater
 
RE-SEED BREAK
+10 minute between round 3 and 4 Saturday
 
Saturday and Sunday Brackets
Round 4 Saturday and Rounds 1-3 Sunday
Games to 15 
Halftime Cap at 45 mins (halftime is 7 minutes)
Soft Cap (+1) at 90 mins
Hard Cap at 105 mins
Round Length 120 mins
Timeouts: 2 per half
 
Timeouts in Cap: timeouts ARE allowed in soft cap and hard cap
 
If heat timeouts are required by the weather conditions, an extra timeout should be taken after the leading team gets to 4 and 10 (games to 13) or 12 (games to 15)
 
Soft Cap: Finish the current point, then add one to the higher score and play to that but do not exceed the original game score (13 or 15). Waiting on the line is part of the current point. Timeouts are allowed in soft cap provided you have remaining timeouts from regulation.
 
Hard Cap: Finish the current point. If tied, play one more point. If not tied, team with more points wins. Timeouts are allowed in hard cap provided you have remaining timeouts from regulation.
 
Halftime Cap: Halftime cap works just like soft cap. At the halftime cap horn, play continues until the current scoring attempt is completed. If, after the current scoring attempt is completed, the halftime target has not yet been reached (7 in a game to 13, 8 in a game to 15) by one team, one is added to the higher score and the resulting number is the new halftime target. Make sure after taking halftime your teams properly switch endzones as from the start of the game.