Pool & Bracket play:
Games to 15 straight, no win by 2
2024-2025 Ruleset
Halftime cap horn is blown at 45 minutes
Halftime is 7 minutes long
Soft cap (+1) horn blown at 90 minutes
Hard cap horn blown at 105 mins
2 timeout per half
Timeouts are allowed in soft and hard cap if you have remaining timeouts from regulation
Halftime cap:
Halftime cap works just like soft cap. At the halftime cap horn, play continues until the current scoring attempt is completed. If, after the current scoring attempt is completed, the halftime target has not yet been reached (8 in a game to 15) by one team, one is added to the higher score and the resulting number is the new halftime target. Make sure after taking halftime your teams properly switch endzones as from the start of the game.
Soft cap:
Finish the current point, then add one to the higher score and play to that but do not exceed the original game score(13 or 15). Waiting on the line is part of the current point. If the soft cap occurs during the halftime break, the new game total is one more than the higher (don’t play a point and then add one coming out of half).
Hard Cap:
Finish the current point. If tied, play one more point. If not tied, team with more points wins. If the hard cap occurs during the halftime break, the game is over and the team with the higher score is the winner.
The three team tie-breaker problem:
When all three teams in a pool finish with 1-1 records, apply the standard tiebreakers, but you should add the following rule to the tournament: If the first two games of a three-way round robin end with the exact same score (but different winners), one additional point should be played after the second game. The pulling team and the sides should be the same as at the beginning of the second half. This point will only count in the case of the otherwise unbreakable three-way tie, where each game results in the exact same score. If each team has a point differential of zero after the last game and all three games resulted in the same score, the additional point played after round two determines the first and third place teams.
Remember, this provision only goes into effect if all three scores are identical; if merely all three point differentials are identical, that is not enough to trigger this provision. The problem with this, of course, is that where a team finishes, in part, is due to the round in which that team has a bye. But since teams know entering the final game what an identical score will cause, those two teams are in control of their fate, and the third team had a chance to impact the tie during the tiebreak point of the previous round.