Account Management
  •  Games to 13, hard time cap at 60 minutes from the start of the round.
  • Captains Meeting - The captains meeting will be at Frisbee Central at 8:40 Saturday morning.
  • Score - Report game scores and spirit scores to frisbee central after each round. Include both teams played and the corresponding scores.
  • Time Outs - Each team will be given 3 time outs per game (max of two per half). Each timeout should not exceed 70 seconds before the offense is set again. After the offense sets, the defense should not take more than 20 seconds to set and start play. No time outs are allowed after the hard cap horn, unless both teams have come to an agreement that each team will have one.
  • Hard Time Cap - The horn will sound for a hard time cap. Continue playing until either team scores after the horn sounds. The winner is the team with the higher score. If score is tied when hard time cap goes into effect, one more point will be played and the team which scores that point is the winner. As soon as a goal is scored, consider the next point started, so If the horn sounds between a score and a pull, play the next point. There will be no soft caps. 
  • Game start and half-time - Captains of both teams should introduce themselves to each other and consult to determine sides and which team will pull to start before game-time, typically by a disc-flip. At this time captains also should decide together which team will wear dark jerseys and which team will wear light jerseys. Half-time will occur when either team reaches 7 points. Half-time will be 3 minutes. After half-time, teams should line up on the opposite side from where they started the game. The pulling team at the start of the game should receive the pull after the half. 
  • Late Starts - The horn will sound to start each round of play. Games must start within 5 minutes of the scheduled time. If one team fails to be able to start at that time, the captain of the aggrieved team is within his or her rights to assess one point every five minutes.
  • Bricks - If your field does not have a brick mark, use a 20-yard brick.